Sole programmer.
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Godot Mod Loader - Godot, GDScript, GLSL, JSON 2023-2025 Sole programmer. Implemented mod support for Godot projects that allow mods to modify other mods. System loads assets (textures, models, content, scripts, etc.) at runtime and supports swapping mods without restarting the game. Used in a train layout game still under development. Non-destructive Runtime Terrain Editing - Godot, GDScript, GLSL 2024-2025 Sole programmer. Created a heightmap terrain building tool that blends hand authored (ahead of time or using tools I developed) heightmaps+splatmaps with buildings and roads placed in engine. Blender to Godot Foliage Pipeline - Godot, GLSL, Python, Blender 2025 Sole programmer. Python Blender scripting to “fluff up” foliage and set custom data for animation. Godot GLSL shaders to display and animate in game. Transitions to LOD meshes.